![]() ![]() Luigi usually joins him at varying degrees. Mario has decent acceleration, weight, handling, and top speed, without being exceptional in any area. While his stats are never exactly average across the board, he doesn't have any glaring strengths or weaknesses. Mario is the Jack-of-All-Stats, as seen on the page image.This is averted by Mario himself in the Mario Golf games, where Mario is Unskilled, but Strong, with a powerful swing, but little ball control. ![]() He has decent strength, speed, and form, but he isn't the best at any of those categories, making him a safe bet for any event without being the best possible choice. He is even classified as an "All-Around" character. Mario also is one of the most balanced characters in the Mario and Sonic at the Olympic Games titles.This is so common with Mario that he's the former trope namer for this kind of character. Mario is the Jack-of-All-Stats in nearly every game he appears in that features some form of competitive balance. On the other hand, some of these characters can fall into the Skill Gate Character since their versatility allows newer players to explore different gameplay styles as well as exploring the player's strengths and weaknesses. This would mean this archetype have to rely on a lot more work to do well against said specialists, or even against themselves with a lot of fundamentals or out-of-the-box tactics. This in theory would mean more specialized characters can fall back on one thing the balanced ones can also do, only on a much more effective scale. In some cases their versatility also overlaps in Confusion Fu, as their ability to fill a variety of roles with a wide range of techniques can make understanding their full capabilities much harder, but either way, they can also fall into their own category of Difficult, but Awesome due to the fact that because they are so balanced, they lack specialization. The Jack-of-All-Stats can, and often will, become a Master of All if given enough time and effort, although this is usual much more expensive in comparison to a specialist class. It's common for humans to be a compromise, stat-wise, between the classic dichotomy of elves, who are graceful and fragile, and dwarves, who are strong and slow.Īnother strength that helps the Jack-of-All-Stats is resistance to changes brought about by patches or Metagame discoveries that would reduce or remove the need for a specialist class. In games with multiple playable races, it is often the case that Humans Are Average and are therefore the Jack-of-All-Stats race. In either case, the Jack-of-All-Stats is an all-around safe bet for anyone. In other games, the Fragile Speedster can be tough to control while the Mighty Glacier is easier to handle. Some games tout the Fragile Speedster as great for beginners, while the Mighty Glacier is for experts only. They may have trouble dealing with characters whose skills are more extreme than theirs if they're allowed to press their advantages. Whether the character retains their usefulness as the player's skill grows depends on how much the game rewards versatility as opposed to pure power, but the Jack-of-All-Stats is almost never the best character in any given game or a Game-Breaker. They're also a solid choice for advanced players who want the flexibility to exploit an enemy's weakness, no matter what that weakness may be. Quite often, this character is the baseline to get the hang of the controls, since they lack the extremes that might trip up a novice. Their biggest strength is their lack of a glaring weakness, and their biggest weakness is their lack of an exceptional strength. Strong but not The Strongest, Fast but not The Fastest, Tough but not The Toughest. The Jack-of-All-Stats is a member of the Competitive Balance lineup who is designed to be competent but unremarkable in all areas.
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